- FUT Gallery allows you to collect cards permanently, even after selling them or using them in SBCs, and offers rewards based on the quality of the collection.
- Progression slows down: fewer promotions, a limit of three Playstyles+, and a 20% reduction in attribute inflation.
- Squad Building Challenges are simplified with a scoring system that removes chemistry and position requirements.
- The evolutions gain flexibility with alternative improvement paths and a preview of future improvements.

Electronic Arts has unveiled the changes coming to Ultimate Team mode in EA Sports FC 27 , which launches on September 25 for PS5, Xbox Series X|S, PC, and other platforms. Following the gameplay and Career Mode updates, the company has focused its efforts on making the card mode more accessible, long-lasting, and rewarding for players, especially in Europe and Spain, where the FUT community is particularly active.
The main changes revolve around three pillars: more ways to progress, fairer rewards, and greater control over the squad . Among these are the arrival of FUT Gallery, a collecting system that turns each card into a piece of a virtual album, and a significant simplification of Squad Building Challenges (SBCs), which will now work by points instead of requiring chemistry or specific positions.
FUT Gallery: the ultimate sticker album
The big draw of this edition is FUT Gallery, a kind of museum where every card that has ever been part of the club is permanently recorded , even if it's sold, discarded, or used in an SBC. Players can complete themed collections to increase the gallery's level, and the quality of the cards directly influences the score earned. The higher the rating, the more points are accumulated, which can then be exchanged for specific tokens or cosmetic items.
In addition, two new types of cards are being added: Hall of FUT cards , dedicated to footballers who made significant contributions to Ultimate Team, and holographic cards , versions with the same performance as the original but with an exclusive design and the player's signature. These cards will have special value in the gallery and will serve as an incentive to collect them.

Slower progression and less inflation
One of the most frequent complaints in recent years was how quickly cards became obsolete. To address this, EA Sports has reduced the number of weekly promotions and limited the number of Playstyle+ cards to three , down from five. Additionally, the overall power scaling has been reduced by approximately 20%, meaning that cards released at the start of the season will remain competitive for longer.
This change aims to allow players to enjoy their favorite items for longer and to make the campaigns more distinct from one another. Coin acquisition has also been adjusted: you now earn more per match and less from weekly missions, making regular play the primary way to progress, rather than relying so heavily on one-off events.

Simplified SBCs and more flexible evolutions
Squad Building Challenges have been completely redesigned. They now operate on a scoring system: each card has a value based on its rarity and quality, and you simply need to reach the required score , without worrying about chemistry, position, or team rating. This allows you to use duplicates or low-value cards to complete challenges much faster.
Player upgrades also gain flexibility. You'll be able to choose between different improvement paths for the same player , boosting attributes like acceleration, passing, or finishing according to the needs of each squad. Furthermore, before applying an upgrade, you can preview how the card will look after combining it with future improvements, facilitating long-term planning. The Play Style Lab will be available from launch day for even more player customization.
Finally, single-player live events have been expanded, featuring AI-controlled opponents with unique rules and increasing difficulty. All of this is organized through a new campaign hub that brings together all available Squad Building Challenges (SBCs), evolutions, objectives, and rewards in one place. With these changes, Electronic Arts aims to make building a club more than just replacing cards each week; it's about developing a collection and a team that retains its value throughout the season.

